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Can any of the other Gerber Omega users explain why this program has such a crappy screen resolution or more course pixel appearance compared to some of the other graphics programs, like Corel and especially Illustrator.
I like the Omega program and have been a Gerber user since one of the earliest versions of Graphix Advantage, but in this day and age of ultra sharp monitors and the sometimes necessary situation of designing in more than one program to put together the finished image for print, Omega's choppy screen view and duller image colors just makes it not as nice to work in.
Would this be a major task for Gerber to change or are we stuck with this. I have to admit, it pushes me more and more to wanting to learn Illustrator better, which in my opinion seems to have one of the sharpest screen views and rich on screen coloring.
Thanks very much for your reply and explanation. For me, Omega has always seemed to be a fairly easy program to learn and use, which is why I wanted to finally throw that question out there.
Probably like many designers, I am a very visual person in my approach to putting layouts together, so the more eye appealing the on screen view is when working in a graphics program, the more efficient the working experience seems to be.
As I mentioned; since layouts now days are far more then just putting simple text together, the quality of the screen view (both vector shapes and bitmap) is perhaps more of an issue then it once may have been.
Like you said, maybe thats something Gerber will consider down the road.